Dagger is a Jericho ECM interceptor. It requires reputation tier 2 with Jericho.
Special Module and Additional specs[]
- Range of energy supression modules increased by 50%
- Beacon capture speed increased by 20%
- Critical chance increased by 30%
- Reward bonus: 15%
- Synergy stages: 2 (7500 pts.)
Special Module[]
- Energy cost: 35
- Cooldown: 60 sec
- The ship becomes invincible
- The ship can not move, fire main weapons, active modules......
- after 6 secs. it paralizes all enemy ships in a radius of 1500 for 2 secs.
Specs[]
Hull and Shields[]
Shields
|
Hull
|
Thermal
|
Kinetic
|
EM
|
Regen.
|
Value
|
Thermal
|
Kinetic
|
EM
|
Regen.
|
Value
|
0
|
30
|
-30
|
67,3 pts./s
|
3846
|
15
|
-15
|
45
|
0 pts./s
|
1637,5
|
Energy and Sensors[]
Energy
|
Sensors
|
Value
|
Regeneration
|
Sensor range
|
Target lock time
|
210
|
40,7 pts./s
|
3500 m
|
0,6 s
|
Speed, Maneuverability and Acceleration[]
Speed
|
201,4 m/s
|
Reverse Speed
|
80 m/s
|
Horizontal Strafe
|
91 m/s
|
Vertical Strafe
|
91 m/s
|
Acceleration
|
21,2 m/s2
|
Afterburner Speed
|
352,4 m/s
|
Afterburner energ. use
|
50,1 en/s
|
Roll
|
78 deg/s
|
Yaw
|
102 deg/s
|
Pitch
|
102 deg/s
|