The window can be found in the upper right corner of your hangar.
Microchips and illegal software can temporarily improve performance of your ship or the ships of your allies.
Microchips fail over time or after a specified number of fights, depending on their type.
Battlegrounds: General[]
Added a new field in the orbit of Ceres.
Game Mode: Combat reconnaissance[]
When the captain quits the battle, his ship still remains active for 30 seconds and it can be destroyed.
Captain's regalia are transferred to another player, if during that time the deserter captain was not destroyed.
If a player returns to the game when the captain regalia were transferred to another player, he does not keep the increased performance.
Game balance: General[]
Removed annual premium subscription, added subscription for 3 months (for those who have purchased an annual subscription, it will continue to work correctly.)
Reputation with races no longer goes higher than level 12 (until the T5 is implemented).
Weapons and modules: General[]
Added a new module «Acceleration coils», which increases the speed of charges for any type of weapons.
Weapons and modules: Missiles[]
Cooldown time (missile readiness) is now displayed separately for each missile slot, switching between the slots does not start a cooldown.
Interface: General[]
Removed ships from the store, purchase is only possible through the tree of Ships.
The player who ignores you, can not be invited to your squad or corporation.