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Zealot
Zealot
Basic info
Class Frigate
Role Guard
Affiliation Jericho
Tech level Tier 1
Special Module Phase Shield
Active modules 2
Passive modules 0
Rockets Medium: 7
Weapon modifiers 0
Ship modifiers 0
Cost 90,000
Requires
Required for Templar
The Zealot is the starting frigate for the Jericho Faction.

Special Module and Additional specsEdit

  • Energy consumption of Offence modules decreased by 20%
  • Reward bonus: 5%
  • Synergy stages: 2 (7500 pts.)

Special ModuleEdit

Phase Shield

  • Energy cost: 110
  • Cooldown: 0 sec
  • Increases the sheilds resistance to the chosen type of damage by 100 pts. Upon absorbing the chosen type of damage, the ship's damage is increased by 25% for 5 secs.

SpecsEdit

Hull and ShieldsEdit

Shields 

Hull 

Thermal Kinetic EM Regen. Value Thermal Kinetic EM Regen. Value
0 30 -30

85.6

pts./s

10700 15 -15 45 0 pts./s 4260

Energy and SensorsEdit

Energy Sensors
Value Regeneration Sensor range Target lock time
625 121.1 pts./s 3000 m 2.5 s

Speed, Maneuverability and AccelerationEdit

Speed 122.9 m/s
Reverse Speed 40 m/s
Horizontal Strafe 49 m/s
Vertical Strafe 49 m/s
Acceleration 6.6 m/s2
Afterburner Speed 215.2  m/s
Afterburner energ. use 135.3 en/s
Roll 36 deg/s
Yaw 30 deg/s
Pitch 30 deg/s

Succeeded by:Edit

Templar

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